Bill Text: NY J03297 | 2019-2020 | General Assembly | Introduced


Bill Title: Memorializing Governor Andrew M. Cuomo to proclaim May 21, 2020, as Global Accessibility Awareness Day in the State of New York

Spectrum: Partisan Bill (Democrat 1-0)

Status: (Passed) 2020-12-28 - ADOPTED [J03297 Detail]

Download: New_York-2019-J03297-Introduced.html

Senate Resolution No. 3297

BY: Senator PERSAUD

        MEMORIALIZING Governor Andrew M. Cuomo to proclaim
        May  21, 2020, as Global Accessibility Awareness Day
        in the State of New York

  WHEREAS, By some estimates, as many as 2.6 billion people take  part
in digital gaming, a significant fraction of the global population; and

  WHEREAS, Over the past decades, video games have become a mainstream
form of entertainment, currently eclipsing Hollywood's box office sales;
and

  WHEREAS, Digital games are widely recognized as a popular, enjoyable
and  even  beneficial  activity from which players can derive a sense of
well-being; and

  WHEREAS,  The  popularity  of  games  increases,  so  making   games
accessible  becomes  even  more  important; software technology is often
difficult to access for players with disabilities; and

  WHEREAS, The total number of people in the United  States  estimated
to  have  their  ability  to  play  games  affected  by  a disability is
32,213,000; and

  WHEREAS, In New  York  State,  about  one  in  five  of  the  adult,
non-institutionalized  population  (about  3  million  people) report an
activity limitation; and

  WHEREAS, Video games can be tools  for  disabled  gamers  to  create
rich,  social experiences that they would not be able to have otherwise;
and

  WHEREAS, For those who cannot leave their homes, games are a way  to
explore  and  go  on adventures without going anywhere; video games also
offer a chance for players to be on an equal playing  field,  regardless
of their disabilities; and

  WHEREAS, Over 40% of military service members reported playing video
games on a weekly basis; and

  WHEREAS,  One  out  of  every  10 veterans alive today was seriously
injured at some point while serving in the military, and  three-quarters
of  those  injuries  occurred  in  combat; for many of these 2.2 million
wounded warriors, the  physical  and  emotional  consequences  of  their
wounds  have  endured  long after they left the military, which includes
hampering their ability to enjoy long loved hobbies; and

  WHEREAS, Gaming can give newly disabled people a sense of  normalcy;
gaming  is  one of the most popular activities for soldiers stationed in
Iraq and Afghanistan; and

  WHEREAS, Adults may make up the majority of game players, but  video
games  are  more popular than ever among kids; 91% of U.S. children ages
2-17 play video games; and


  WHEREAS,  5%  of  children  in  the  U.  S. aged 5-15 have a form of
disability; and

  WHEREAS,  Thursday,  May  21,   2020,   marks   the   ninth   Global
Accessibility  Awareness  Day  (GAAD),  the  purpose  of which is to get
everyone talking, thinking, and learning about digital  access/inclusion
and people with different disabilities; and

  WHEREAS,  Includification  is  a phrase meant to convey the ideas of
including everyone as an ongoing movement; game accessibility is  not  a
topic that can be solved with one answer, or decision by one entity, but
rather  of movement by one segment of the video game community, disabled
gamers, asking to be fairly included in regards to access of  mainstream
entertainment; and

  WHEREAS, This Legislative Body would like to shine more awareness on
how accessibility should be considered in all endeavors, including video
games; now, therefore, be it

  RESOLVED,  That  this Legislative Body pause in its deliberations to
memorialize Governor Andrew M. Cuomo to Proclaim May 21, 2020, as Global
Accessibility Awareness Day in the State of New York; and be it further

  RESOLVED, That copies of this  Resolution,  suitably  engrossed,  be
transmitted  to  The Honorable Andrew M. Cuomo, Governor of the State of
New York; and the AbleGamers Foundation.
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